Houdini Scene - Abstract Particles + Free Tutorial
This package contains 2 Houdini source files (.hiplc) - variations on the same sim related to the techniques that we cover up in the free tutorial "Abstract Particles in Houdini and Redshift".
Link to the tutorial: https://youtu.be/3H-aiItUoDM
By purchasing the source files, you can very quickly adapt the setup presented to create completely different looks and variations or you can use some already made nodes in other scenes.
You will also support my work so I can create more content in the future :)
Important: you need to re-cache the particles on your machine. Would have been too heavy to add them into the archive.
We covered topics such as:
Creating a random emitter for our particles, simple pop net simulation with several forces applied, caching and post processing the simulation, adding extra post-sim attribute that drive shaders in Redshift, working with camera, focus rig, volumetric lighting and Redshift + Altus denoiser render settings.
Extra assets used:
Yan Studio - RS Proxy Utility: https://gumroad.com/l/bGpNL
Dyne Studio - dy Focal Point: https://gumroad.com/l/QPFDm
Dyne Studio - DyLib: https://github.com/dynestudio/DyLib
2xHoudini source files (.hiplc) - related to the techniques covered up in the tutorial "Abstract Particles in Houdini and Redshift".